tS7.6 - Camera Vibrator
You will have to Animate this object in order to get Good Vibrations when viewing from this camera.
The standard tS7.6 LookAt tool does not work with this object, therefore I have added a script to handle this.
To use it select the LookAt button and then the object that you want this Camera to Look at.
Just select the UnLookAt button to disengage it when finished.
Unfortunately I was not able to retain this last known position for some unknown reason.
I updated this object here:
viewtopic.php?f=31&t=5436
This was made in tS7.61
tS7.6 - Camera Vibrator
-
- Senior Chief Petty Officer
- Posts: 170
- Joined: 18 Apr 2010, 15:18
- Type the number ten into the box: 0
- Location: Texas
Re: tS7.6 - Camera Vibrator
just got around to using this.
Thanks. Works great.
Thanks. Works great.
a day without orange juice is like... a day without orange juice
Re: tS7.6 - Camera Vibrator
You are welcome and thank you.
-
- Senior Chief Petty Officer
- Posts: 170
- Joined: 18 Apr 2010, 15:18
- Type the number ten into the box: 0
- Location: Texas
Re: tS7.6 - Camera Vibrator
Well actually I'm getting this error when I render to file.
-Thanks.
I googled a thread from a few years ago that sounded like the same problem. I couldn't get anywhere with it, though. Any Ideas how to fix this.-Thanks.
a day without orange juice is like... a day without orange juice
Re: tS7.6 - Camera Vibrator
You can use Clinton's "Bake Keyframes" script here:
http://www.clintons3d.com/plugins/trues ... index.html" onclick="window.open(this.href);return false;
http://www.clintons3d.com/plugins/trues ... index.html" onclick="window.open(this.href);return false;
-
- Senior Chief Petty Officer
- Posts: 170
- Joined: 18 Apr 2010, 15:18
- Type the number ten into the box: 0
- Location: Texas
Re: tS7.6 - Camera Vibrator
You know, I saw that yesterday and wondered if that would work. I'll give it a try.
Thanks again.
Thanks again.
a day without orange juice is like... a day without orange juice