tS7.6 - Manipulator - Use Keyboard to move objects

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trueBlue
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tS7.6 - Manipulator - Use Keyboard to move objects

Post by trueBlue » 23 Jan 2010, 05:35

tS7.6 - Manipulator

Uses Keyboard keys to move and rotate any selected object that has a Matrix, for instance: objects, skeleton IK handles and joints, cameras, and lights.
Select the Activate button first before selecting any objects. You can switch between other objects while activated as well.
This script will show total elements count for selected object and when you enter into Point Editing it will show selected element count.
Background, Point Edit, Object Navigation, and View widgets still work in conjunction with Keyboard keys.
ObjKeyMan_thm1.JPG
ObjKeyMan_thm1.JPG (19.79 KiB) Viewed 490 times
ObjKeyMan_thm2.JPG
ObjKeyMan_thm2.JPG (23.62 KiB) Viewed 489 times
Credit: Special thanks to stan for additional help with this project.
Attachments
Manipulator_RsObj.zip
(49.19 KiB) Downloaded 67 times

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