YafaRay for trueSpace 2019
- clintonman
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Re: YafaRay for trueSpace 2019
I don't see any outstanding issues with your last unofficial update so I plan to make the final standalone installer and update the sample scenes within the next few days.
Re: YafaRay for trueSpace 2019
YAY!
Thanks again!
Is YafaRay4tS 0.9.9 the final version?
Curious... is possible to make the YafaRay Light Material reads color from a image? As an example from a gradient texture.
Been dabbling porting over all of your yafaray scripts to trueSpace7.6 from trueSpace7.61 by exporting your scripts from the Script Editor. Then I starting looking at the materials. Ugh!
Lots of talk about trueSpace7.6 being better then trueSpace7.61.
Maybe something to think about with your dribble project.
Thanks again!
Is YafaRay4tS 0.9.9 the final version?
Curious... is possible to make the YafaRay Light Material reads color from a image? As an example from a gradient texture.
Been dabbling porting over all of your yafaray scripts to trueSpace7.6 from trueSpace7.61 by exporting your scripts from the Script Editor. Then I starting looking at the materials. Ugh!
Lots of talk about trueSpace7.6 being better then trueSpace7.61.
Maybe something to think about with your dribble project.
- clintonman
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Re: YafaRay for trueSpace 2019
Yes, if that's the final number you came up with.
It's possible to do it indirectly with the compositing color picker node.
Re: YafaRay for trueSpace 2019
I just Loaded the iOptDetector plugin and noticed something that I have not seen before.
I have the Internal Viewer enabled and iOptDetector Viewer disabled.
The update Opti display script is running with status messages that I have not seen before.
Image does not exist yet. Render view update is pending...
############# Rendering ############# (# = different numbers)
1). Since I do not have the iOptDetector Viewer enabled, why is the update Opti display script running?
2.) What is the meaning of the numbers?
I am just rendering one image from the Render Scene toolbar icon, but the status messages seems to update the messages several times with different messages.
If I enable the iOptDetector Viewer the render scene process looks like Bucket Render is enabled but I do not have it enabled.
If I unloaded the iOptDetector plugin, everything works as expected.
Edit: Further testing it seems to be working as expected now. Very strange!
The only thing I could tell that is different, is it that the update Opti display script was stuck as the attributes were not resetting.
I have the Internal Viewer enabled and iOptDetector Viewer disabled.
The update Opti display script is running with status messages that I have not seen before.
Image does not exist yet. Render view update is pending...
############# Rendering ############# (# = different numbers)
1). Since I do not have the iOptDetector Viewer enabled, why is the update Opti display script running?
2.) What is the meaning of the numbers?
Code: Select all
Node.Value("/Status Line","YafaRay") = FTval + " Rendering " + lastTime;
If I enable the iOptDetector Viewer the render scene process looks like Bucket Render is enabled but I do not have it enabled.
If I unloaded the iOptDetector plugin, everything works as expected.
Edit: Further testing it seems to be working as expected now. Very strange!
The only thing I could tell that is different, is it that the update Opti display script was stuck as the attributes were not resetting.
- clintonman
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Re: YafaRay for trueSpace 2019
If you can repeat it we can fix it. Otherwise...
Re: YafaRay for trueSpace 2019
I added your Tiff Loader to the Sequence Player.
Its up to you if you want to include this modification.
Its up to you if you want to include this modification.
- clintonman
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Re: YafaRay for trueSpace 2019
Not a problem, I figured you'd come out of retirement and add at least one more thing.
Re: YafaRay for trueSpace 2019
I am out x-mas shopping. I have not tested this nor is there code to check for the plugin
- clintonman
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Re: YafaRay for trueSpace 2019
Roger that, I intend to test it before adding it.
Re: YafaRay for trueSpace 2019
Test in tS761StdB8.5
Unloaded the tif plugin, loaded a sequence of tif(s), it still works like it used to, without errors.
So it should be good to go as is.
The Off/On calls the SwitchBitmap script.
Unloaded the tif plugin, loaded a sequence of tif(s), it still works like it used to, without errors.
So it should be good to go as is.
The Off/On calls the SwitchBitmap script.