I guess developers like that word trueSpace standalone, yafaray standalone. Who knows what else is out there.
If it still doesn't work post your scene file.
I guess developers like that word trueSpace standalone, yafaray standalone. Who knows what else is out there.
Instructions need updating.trueBlue wrote: ↑06 Mar 2018, 14:47 In your instructions you mention:
Includes a script to update an existing scene's YafaRay4tS node.
But there is no instructions on how to use it.
Question about your Update YafaRay Render Node script:
If I moved the Yafaray Folder from System to Widgets/Tools,
Does this effect your Destination?
var Destination = "Yafaray Folder/YafaRay4tS";
var Source = Space.CurrentScene() + "/YafaRay4tS";
Also, could this be incorporated into the YafaRay4tS Setup, instead of including it into the library?
In your instructions you mention:
Registry script is included in the YafaRay4tS node setup tab.
But there is no instructions on how to use it.
Question about your Create reg file script:
I ran into an issue with this using it more then once because I was having problems setting up YafaRay. Windows issued a warning that using this again could corrupt the Registration Key and or something like that. User error on my part.
More importantly as I understood one of the Caligari Developers, you should not put anything that is not native to trueSpace in the Libraries as it could create issues.
In my experience when I noticed it in the library, I tried to load into trueSpace without realizing what it was and got a tS error.
Wouldn't be better to place into System.GetMainDir() ?
I'll keep it in mind when I get a chance to look at it.
Sounds great!clintonman wrote: ↑16 Mar 2018, 05:28 All these scripts use an updated rsx plugin to make the noise textures, interface to the workspace render system and an update to the folder selection code.