Yafaray4tS v0.9.0

LightWorks, VRay, Dribble, YafaRay and more..
User avatar
trueBlue
Captain
Posts: 5472
Joined: 06 Jul 2009, 22:50
Type the number ten into the box: 10

Re: Yafaray4tS v0.9.0

Post by trueBlue »

trueBlue wrote: 03 Jul 2018, 16:36
clintonman wrote: 03 Jul 2018, 07:18 Lights are ready.

Changes:

Changed attenuation values for ies light, spotlight, point light, sphere light and area light
changed default power for some lights
Changed the power multiplier in the preview:
ies light = 4 * sqrt(power)
spotlight = 4 * power
pointlight = 2 * power
spherelight = 2 * power * scale
arealight = power * (scaleX + scaleY)/2

sphere size exports the scale value instead of the size attribute
new integrated ies light generator - GenerateIESprofileScript node in YafaRayFolder not used anymore
Testing the Resets
Want to confirm that this is correct or not.
Infinite, Point, and Area 'Cast Shadow' - Reset is unchecked?
Sun and Sphere 'Cast Shadow' - Reset does not Reset checked or unchecked?
Directional, Spot, and IES Spot 'Cast Shadow' - Reset is checked?
Directional 'Size' Reset is 0.785
If it is important I can put a jScriptObject in between.
params.Param('vtData') = true;
Attachments
Capture.PNG
User avatar
trueBlue
Captain
Posts: 5472
Joined: 06 Jul 2009, 22:50
Type the number ten into the box: 10

Re: Yafaray4tS v0.9.0

Post by trueBlue »

In your ToDo list before you released the Lights, you mentioned that the Size attribute needed to be added to the Default aspect on the Sphere light. It is not there. Do you want me to add it?
User avatar
clintonman
Captain
Posts: 5598
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Yafaray4tS v0.9.0

Post by clintonman »

trueBlue wrote: 04 Jul 2018, 00:52 In your ToDo list before you released the Lights, you mentioned that the Size attribute needed to be added to the Default aspect on the Sphere light. It is not there. Do you want me to add it?
Nope, "sphere size exports the scale value instead of the size attribute", so size isn't read by the exporter anymore.
Clinton Reese

http://clintons3d.com
User avatar
clintonman
Captain
Posts: 5598
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Yafaray4tS v0.9.0

Post by clintonman »

YafaRay4tS updates today

changed default solid color background to trueSpace blue

altered the Yafaray Node Camera defaults to angle=90, max angle=90, mirror=false, circular=false

added a valid texture file type check to the materials, specifically the Map node

added an error system to the render process - now just has the same valid texture check as the materials

next need the same texture checks for animation render
Clinton Reese

http://clintons3d.com
User avatar
the_ant
Chief Petty Officer
Posts: 149
Joined: 02 Jun 2009, 09:26
Type the number ten into the box: 0
Location: Perugia - Italy

Re: Yafaray4tS v0.9.0

Post by the_ant »

Hi Clintonman and trueBlue... :worship: :worship:

while I admire your hard-work on this plugin I would like to know if there is a comparision scheme "vRay vs YafaRay" (tSp versions).

The question : will YafaRay-renders be better of vRay-renders ?

:bananahi: :bananahi:
User avatar
clintonman
Captain
Posts: 5598
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Yafaray4tS v0.9.0

Post by clintonman »

the_ant wrote: 04 Jul 2018, 11:54 Hi Clintonman and trueBlue... :worship: :worship:

while I admire your hard-work on this plugin I would like to know if there is a comparision scheme "vRay vs YafaRay" (tSp versions).

The question : will YafaRay-renders be better of vRay-renders ?

:bananahi: :bananahi:
Here is a quote from one of the original creators of YafaRay4tS
Jack Edwards wrote: 10 Jun 2009, 03:21 ...

As far as comparison goes, I'd say that a big advantage for YafaRay is that it's glass material actually works, where as tsVRay has some problematic bugs related to glass. On the other hand VRay is definitely faster and has an SSS shader.

As far as render quality goes, it's really about learning the render engines. You can do professional work in both.
This was a comparison of an older version of YafaRay. I don't know how VRay compares to the newer version of YafaRay and I don't know if the glass problem in VRay was ever addressed.
Clinton Reese

http://clintons3d.com
User avatar
the_ant
Chief Petty Officer
Posts: 149
Joined: 02 Jun 2009, 09:26
Type the number ten into the box: 0
Location: Perugia - Italy

Re: Yafaray4tS v0.9.0

Post by the_ant »

Thanks a lot...fast and clear answer...as usual! :bananacheers:
User avatar
trueBlue
Captain
Posts: 5472
Joined: 06 Jul 2009, 22:50
Type the number ten into the box: 10

Re: Yafaray4tS v0.9.0

Post by trueBlue »

Putting together a trueSpace Update 4 with YafaRay4tS beta, which will include new trueSpace lights with your Color Picker, new Yafaray toolbar, and new Yafaray libraries. Most likely very late tonight or early tomorrow.
Do you have a trueSpace version of your new IES Spot?
Guessing but it looks like I can remove the Yafaray stuff from the Yafaray IES Spot and that would work with tS?
User avatar
clintonman
Captain
Posts: 5598
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Yafaray4tS v0.9.0

Post by clintonman »

YafaRay Installer RC-1

changes:
updated installer with changes
fixed background preview scale slider to not use negative numbers
error message if render width or height is less than 1 pixel
check for and error if animation start frame is greater than the end frame
render animation abort with "esc" key give error message and clear status via timer
removed IES generator script, function included in each yafaray ies light
light brightness adjustment for whole scene - used for lighting models that depend on bounced light which, purpose is to match the rendered result and is purely a visual effect
Attachments
YafaRay4tSv090-rc-1.zip
(4.8 MiB) Downloaded 358 times
Clinton Reese

http://clintons3d.com
User avatar
clintonman
Captain
Posts: 5598
Joined: 21 May 2009, 21:08
Type the number ten into the box: 0
Location: California
Contact:

Re: Yafaray4tS v0.9.0

Post by clintonman »

First sharable scene is ready. Others will be added soon.

absorbscatter-2spot - demo of volumetrics
outdoors - path tracing and sunsky lighting - shapes outside
glossyasdiffuse - supposed to demo some feature that doesn't exist, cornel box
glass - yafaray glass material
max3dKuchnia - kitchen scene
alphaint_mappaing - alpha intensity mapping leaf

http://clintons3d.com/plugins/truespace ... faray.html
Last edited by clintonman on 06 Jul 2018, 04:41, edited 1 time in total.
Clinton Reese

http://clintons3d.com
Post Reply