blender wood test

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Draise
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Re: blender wood test

Post by Draise »

Hmm... You could render the orb out on a mask, then in composting make a blur/glow effect right in Blender with a number of nodes: luminance extract, Gaussian blur, mix by add, etc. You could also pull the blue color from a Key node, then blur that, then add it ontop of the original for add the glow.
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