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Material Editor Toolbar

Posted: 12 Oct 2021, 14:55
by clintonman
This toolbar is for working with D3D material nodes. It's faster and more convenient than using the libraries.
Right now it only includes items from the original tS component buttons. The plan is to add more buttons if needed or maybe convert it to a popup style toolbar.

Copy the attached in to the Toolbar Prototypes Encapsulator
Copy the following code into a command node, select the MaterialNodeToolbar, 1 and run the command

Code: Select all

toolbar = Node.Value(Node.FirstSelected(), "Prototype");
WindowsManager.OpenToolbarFromPrototype(toolbar, 200, 400, 0,0);