Hyperventila Ships & Stations & More

User avatar
MikomDude
Captain
Posts: 1761
Joined: 04 Oct 2010, 11:12
Type the number ten into the box: 0
Location: London, UK
Contact:

Re: Hyperventila Ships & Stations & More

Post by MikomDude » 18 May 2020, 05:39

Finis wrote:
18 May 2020, 02:30
Does each faction have a style or look for its ships, stations, colonies, etc.? If a player sees a ship can he determine from its design "that's probably a Cespian ship"?

Thanks Finis! Yes, the Cespian ships are inspired by dragonflies, butterflies and flying fish. (more or less anyway) Whereas the Lander/Coalition ships are more rugged, inspired by containers, cars and trucks. The Echron ships (like the Cruiser above) will be more sleek and aerodynamic, looking like birds and aeroplanes.
The pirate ships while be more of a mash-up of all of those.

I haven't come up with any designs for the Praat species, they should also get their own ship designs at some point.

Another thing that should help with ship identification are the faction logos which I haven't gotten round to designing yet.

All while still keeping that classic sci-fi look of course :)

User avatar
MikomDude
Captain
Posts: 1761
Joined: 04 Oct 2010, 11:12
Type the number ten into the box: 0
Location: London, UK
Contact:

Hyperventila Blaster Rifles

Post by MikomDude » 22 May 2020, 14:25

Updated the renders of the Hyperventila blasters:
Fseries Blasters.jpg
FSP-6.jpg
FDS-600.jpg
FFS-600A.jpg
FFS-600B.jpg

v3rd3
Lieutenant Commander
Posts: 1127
Joined: 21 May 2009, 20:04

Re: Hyperventila Ships & Stations & More

Post by v3rd3 » 23 May 2020, 02:47

Beautiful lines on those weapons..... they look like clean precision oriented tools.

User avatar
Finis
Captain
Posts: 4770
Joined: 21 May 2009, 18:26
Type the number ten into the box: 0
Location: America!
Contact:

Re: Hyperventila Ships & Stations & More

Post by Finis » 03 Jul 2020, 02:53

Anything new?
Death to the parasites.
Send in the scoops.

User avatar
MikomDude
Captain
Posts: 1761
Joined: 04 Oct 2010, 11:12
Type the number ten into the box: 0
Location: London, UK
Contact:

Re: Hyperventila Ships & Stations & More

Post by MikomDude » 03 Jul 2020, 06:47

Yeah! The demo went live on Steam for the Steam summer festival but it was a bit of a shaky launch to say the least. Now I'm working on setting up an IndieGoGo campaign to see if I can secure funding for the coming 6 months of development.
:bananatyping:
I may also be moving soon to Italy but that's somewhat unrelated, although it will impact development...

Post Reply