I tend to take a human basemesh and model some low-poly clothes around it in trueSpace. Then I import them into Blender and set up the materials, do the weight painting for rigging etc. and pose & render.
Hyperventila Ships & Stations & More
- MikomDude
- Captain
- Posts: 1797
- Joined: 04 Oct 2010, 11:12
- Type the number ten into the box: 0
- Location: Verona, Italy
- Contact: