Better late than never, or maybe not.
Finally get some play time with tS and loaded up random old scene, set up a different viewpoint, jiggled a couple things around, crashed about 20 times attempting to render first in tS6.6, and finally in 7.6 it coughed this up. Sooo... I'm not skunked on # of renders for 2019.
Kdet's Space
- spacekdet
- Captain
- Posts: 1799
- Joined: 27 May 2009, 15:00
- Type the number ten into the box: 10
- Location: On the day shift at the Utility Muffin Research Kitchen
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Re: Kdet's Space
An unsubmitted (because I just rendered it; tS 6.6; Lightwave, Yamaneko Depth Post Process) attempt at the 'Re-use objects' Challenge.
Seem to have lost some textures over the years but that's ok. Paint flakes off in real life too.
Seem to have lost some textures over the years but that's ok. Paint flakes off in real life too.