JoanOfArc - Nendo to Sculptris - Lagging! >>>

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Krowbarh
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JoanOfArc - Nendo to Sculptris - Lagging! >>>

Post by Krowbarh »

Figured I'd try to finish sculpt-paint the base figure done in Nendo-

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Tried to limit triangles to 50,000 but no way that'd work so I did 72,000 but still couldn't finish all adornments so I just made a DIFFERENT character. Could not map at 2048 due to major lag so chose 1024 (unfortunately) but nearing the end still lagging heavily...

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v3rd3
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Re: JoanOfArc - Nendo to Sculptris - Lagging! >>>

Post by v3rd3 »

Good job!
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Krowbarh
Senior Chief Petty Officer
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Joined: 24 Jun 2017, 21:20
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Re: JoanOfArc - Nendo to Sculptris - Lagging! >>>

Post by Krowbarh »

Thanks v3rd3....

There are actually a few errors in the mesh but they cannot be fixed in Sculptris and once in the paint room you cannot go back...

So I'll probably transfer this project to a more powerful machine, finish the hair-eyes quickly, more screenshot then export the unpainted sculpt & fix errors in C4D & paint in bodypaint instead...
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