Stomper.

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rjeff
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Re: Stomper.

Post by rjeff »

Ok added the stomper to see how it looks in the render. The wall texture is just a place holder and the DOF did not do its thing for some reason.
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test.jpg

v3rd3
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Re: Stomper.

Post by v3rd3 »

Good looking model rjeff.... well done

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bitkar
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Re: Stomper.

Post by bitkar »

turn the model, that it will be heading to left. Now you have to big the "shadow side". just my opinion.
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tahnoak
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Re: Stomper.

Post by tahnoak »

Fantastic work rjeff. I love the detail in the model and the warm lighting.

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rjeff
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Re: Stomper.

Post by rjeff »

Small update. Wokring on an action pose for the stopmer.
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blocks.jpg

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bitkar
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Re: Stomper.

Post by bitkar »

nice pic, nice floor bump...which renderer?

btw i would get the stomper on it or as its going down, so it can be seen better, not just only the bottom.
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marcel
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Re: Stomper.

Post by marcel »

i think it is Lightwork and hdri.
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rjeff
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Re: Stomper.

Post by rjeff »

Yes Marcel you are right. I think you are right as well Bitkar. I like the bump to, but I have lowered it down abit, becuase parque floors are not that rough.

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Finis
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Re: Stomper.

Post by Finis »

Looks good. I want to reach into the screen and play with that ... vrrrrr ... vrooom vrooom

I think it needs lighting that will show the tracks better.
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marcel
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Re: Stomper.

Post by marcel »

Maybe the vehicle can have some headlight on. you can create cool effect for the scene.
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