Is texture rotation possible?

Legacy tS 6.6
Post Reply
User avatar
BNG
Chief Warrant Officer
Posts: 684
Joined: 16 Oct 2009, 03:26
Type the number ten into the box: 0
Location: Texas
Contact:

Is texture rotation possible?

Post by BNG »

I want to simulate a texture based helicopter blade rotation on flat 2d rounded plane object by applying an appropriate 2d stock TS texture map. Is it possible and how would one set it up using the material editors key frame animation recorder? Thx, Leroy.
User avatar
Emmanuel
Chief Warrant Officer
Posts: 650
Joined: 14 Jun 2009, 06:47

Re: Is texture rotation possible?

Post by Emmanuel »

Unfortunatey we can't animate the UV projection in tS.
The workaround is to animate your texture in a Video Editor program, then export the animation in AVI or numbered files, and use these files as texture.
User avatar
BNG
Chief Warrant Officer
Posts: 684
Joined: 16 Oct 2009, 03:26
Type the number ten into the box: 0
Location: Texas
Contact:

Re: Is texture rotation possible?

Post by BNG »

I found one way to get it done by creating a round plane applying the texture to it and key framing it on the model; sadly the game engine I'm using does not support showing the animation on the model.
Post Reply