Final trueSpace7.61 Beta 8 Std Unofficial Update
- clintonman
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
From last beta 5 std
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- Lights.RsObj
- (2.31 MiB) Downloaded 165 times
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Nope that is the Standalone version I need the full version that you downloaded this morning.
- clintonman
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
That one from this morning was the std. I'll see if I can find anything for the full version
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Oh right. I should read my own words.
I looked in the other thread, the last update was Sat Aug 17, 2019 10:56 am
I looked in the other thread, the last update was Sat Aug 17, 2019 10:56 am
- clintonman
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
No Lights.RsObj except the very last one or from an early b5. Cross your fingers and try this. Last chance. From the recycle bin. Downloaded on the 26th I think.
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- tS7.61B8.5(1).zip
- (34.89 MiB) Downloaded 187 times
- clintonman
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Some good news, I think I found a solution to the widgets closing when entering point edit mode. When widgets are added they can be overridden by other widgets in the same group.
The Widgets.ToggleWidget has a group parameter and if cube widget group is unique and vertex snap group is unique they don't close each other or get closed by the built in widgets.
The Widgets.ToggleWidget has a group parameter and if cube widget group is unique and vertex snap group is unique they don't close each other or get closed by the built in widgets.
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
You are the Bomb!clintonman wrote: ↑31 Aug 2019, 06:49 No Lights.RsObj except the very last one or from an early b5. Cross your fingers and try this. Last chance. From the recycle bin. Downloaded on the 26th I think.
Thank you!
Uploaded the change in the other thread.
BURN that last update to the ground!!!
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Glad you got it sorted.clintonman wrote: ↑31 Aug 2019, 07:00 Some good news, I think I found a solution to the widgets closing when entering point edit mode. When widgets are added they can be overridden by other widgets in the same group.
The Widgets.ToggleWidget has a group parameter and if cube widget group is unique and vertex snap group is unique they don't close each other or get closed by the built in widgets.
From the reset.js
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Widgets.SetWidgetGroupDependency('{5C9008D4-B6B3-4359-9E63-18D2FC228A6E}','{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}');
Widgets.SetWidgetGroupDependency('{5C9008D4-B6B3-4359-9E63-18D2FC228A6E}','{88839603-7F98-41f0-96AC-BE94E801CFF3}');
Widgets.SetWidgetGroupDependency('{E8913C00-9A2A-43cf-8238-27B4BFB50A1F}','{88839603-7F98-41f0-96AC-BE94E801CFF3}');
A widget is activated by the activation command or from a script. Command parameters directly specify widget prototype to activate, the anchor node, and the controlled objects. This type of widget is not au tomatically deactivated. Currently, it is used to activate ViewNav and Background widgets. To activate widgets from a script, write
Code: Select all
Widgets.ActivateWidget(‘widgetPath’,’Aspect,’Objects’,’Anchor’);
To activate widget into specified group, you can use Widgets.ReplaceWidget(‘groupId’,’widgetPath’,’Aspect’,’Anchor’,’Objec ts’); where meaning of parameters is similar to above. groupId specifies GUID of widget group. Currently, there are three widget groups defined.
• Unmanaged, with ID
Code: Select all
{1ED6A591-1DF7-4e2c-9333-41216D589C27}
Code: Select all
{5C9008D4-B6B3-4359-9E63-18D2FC228A6E}
• Toolbar tools with ID
Code: Select all
{88839603-7F98-41f0-96AC-BE94E801CFF3}
You can add as many groups as you wish.
Also this seems really important:
For a material we use D3DMaterial Simple from DX/D3DView Library. We also put Active widget controller into Arrow node. This way we tell the D3D renderer that it should not render shapes inside, but it should treat the node as a widget.
- clintonman
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Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Here's the updated Cube widget button and Vertex snap button each using unique groups via the ToggleWidget method. Solves the problem of default widgets closing them, especially the point edit widget.
And the Vertex Snap with the shortcuts node removed to get rid of the error.
Code: Select all
Widgets.ToggleWidget('{43ec2ce1-88d5-9696-84a6-ce04703bc7c0}','/Widgets/Tools/Vertex Snap','Default','','');
Widgets.ToggleWidget('{eb1473db-3c61-f968-e739-d37518cbc263}','/Widgets/Tools/CubeWidget','Default','','');
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- Vertex Snap.RsObj
- (112.49 KiB) Downloaded 143 times
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- cubeWidgetButton.RsObj
- (44.71 KiB) Downloaded 152 times
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- Vertex Snap button.RsObj
- (45.56 KiB) Downloaded 157 times
Re: Final trueSpace7.61 Beta 8 Std Unofficial Update
Here is as version with ESC shortcut working with an empty widget to replace the vertex snap. I have used this method before. If you hookup the shortcut node in the No Snap Widget then it even opens the vertex snap using ESC. Not sure if you use ESC else where though. Basically it leaves the empty widget in Active Widgets Layer2 when not on. See if you like it. Just put both of them in /Widgets/Tools/ .
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- Vertex Snap.RsObj
- (60.86 KiB) Downloaded 163 times
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- No Snap Widget.RsObj
- (18.04 KiB) Downloaded 156 times