ProtectWorkspace.RsObj - Updated 9/18/2019
D3D_Render_Grp.RsObj - Updated 9/18/2019
@Clinton - I notice that the Floating Panel uses the D3D_Render in CustomCommands instead of the one in the scene. Could this be a problem if for instance the D3D_Render.RsObj is saved with the scene?
I had a dream that Auto Keyframing worked with D3D Render!
Wonder if Bake Keyframes would do that? I'll try that today!
UpdateStatus - Changed status message to be consistent with D3D Render:
Code: Select all
Node.Value("/Status Line","YafaRay") = "Frame " + (startFrame + iter - 1);
Changed from using Model to Workspace string
Removed the Old Layouts
Removed all of the Buttons except the Render buttons