MS vs WS Object/Vertex Snapping

Technical questions, etc..
Post Reply
User avatar
the_ant
Chief Petty Officer
Posts: 149
Joined: 02 Jun 2009, 09:26
Type the number ten into the box: 0
Location: Perugia - Italy

MS vs WS Object/Vertex Snapping

Post by the_ant »

Hi all
After searching for a solution must ask a big question:

Why the Authors hadn't ported the mighty ModelSpace Obj(and Vertex)-Snapping method to the WorkSpace?

These functions are the main reasons why i prefer tSp to other 3d software because work with all the powerful snap methods is wanderful to me.

Actually it seems to be the biggest obstacle (to me) for starting to do something in the WorkSpace environment instead the ModelSpace

Until will have some practical examples about this i will be forced to work in the ModelSide due to its faster workflow (iMHO) :roll:
User avatar
trueBlue
Captain
Posts: 5208
Joined: 06 Jul 2009, 22:50
Type the number ten into the box: 10

Re: MS vs WS Object/Vertex Snapping

Post by trueBlue »

There is several possibilities in Workspace

1) Right click any of the primitive (Cube, Plane, etc...) icons for Boolean settings

2) Point Edit Snapping
PEsnapping.png
PEsnapping.png (16.43 KiB) Viewed 2387 times
PESnnaping2.png
PESnnaping2.png (15.24 KiB) Viewed 2384 times
3) In the Unofficial Update there is Object & Vertext Snapping - Author Clinton Reese
OVsapping.png
User avatar
the_ant
Chief Petty Officer
Posts: 149
Joined: 02 Jun 2009, 09:26
Type the number ten into the box: 0
Location: Perugia - Italy

Re: MS vs WS Object/Vertex Snapping

Post by the_ant »

Many thanks TrueBlue....i'll give all that a try a.s.a.p....
hoping to have same freedom sensations felt in ModelSide using snap funcions of WorkSpace... :bananahi: ... :worship:
Post Reply