Construction help

Technical questions, etc..
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fahembree
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Construction help

Post by fahembree » 09 Nov 2009, 19:13

Can someone show me how to go about constructing this shape is TS, model or workspace side,or combination of both. A similar shape was used in the supercar model a few years ago using ts6.6 to build the wheels by mirroring a similar shape, but for the life of me, I just can not seem to be able to figure out how to do this in ts successfully. My approach, which hasn't been successful is to start with a simple rectange object at pt1, copy rectangle 0 dist. and then rotate 10 degrees with the axis at the center point, copy again 0 distance, and rotate 10 degrees. Then use workspace side to join the edges into faces (not sure how to do that on model side). The construction needs to be done precisely or the mirroring doesn't work.
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Construction-01.jpg

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trueBlue
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Re: Construction help

Post by trueBlue » 09 Nov 2009, 19:42

Hopefully this will help:
http://forums1.caligari.com/truespace/s ... .php?t=864" onclick="window.open(this.href);return false;
and this:
http://forums1.caligari.com/truespace/s ... tcount=108" onclick="window.open(this.href);return false;

fahembree
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Re: Construction help

Post by fahembree » 09 Nov 2009, 20:24

Thanks, I have those files with the original objects, so I know how to mirror them in to the final wheel. What I can't figure out is how to construct the original piece in TS. before mirroring them :?:

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marcel
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Re: Construction help

Post by marcel » 09 Nov 2009, 21:20

why don't use the lathe tool? You can move the center of the rotation. With 3 segments and a rotation of 30 degrees you have your model.
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lathe.JPG
Design - illustration - Animation
http://www.crea-vision.fr

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Prodigy
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Re: Construction help

Post by Prodigy » 09 Nov 2009, 22:03

it is quite simple in workspace and i assume is that simple also in model side..

I'll make a small tutorial for that in a few minutes.. :bananathumb:
๑۩۞۩๑ prodigy ๑۩۞۩๑

fahembree
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Re: Construction help

Post by fahembree » 09 Nov 2009, 22:30

marcel: "why don't use the lathe tool? You can move the center of the rotation. With 3 segments and a rotation of 30 degrees you have your model."

Thanks, I don't know why I couldn't see that. Now I just need to experment to see if I can do all of the faces at the center correctly. ;)

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Prodigy
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Re: Construction help

Post by Prodigy » 09 Nov 2009, 22:43

exactly.. also you can do that with a cylinder.. in radialslice instead 360 set 30 after that radial set 3.. that's all.

Well seems i must delete the video and is not needed anymore :)
๑۩۞۩๑ prodigy ๑۩۞۩๑

fahembree
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Re: Construction help

Post by fahembree » 10 Nov 2009, 03:50

Thanks for the help. I think I've got the construction figured out. For the center point I just boolean subtracr a cbe rotated so as to cut at desired angle. Attached is my wheel but it needs lots of refinement but now I know the construction method.
:D
Attachments
wheel.jpg

fahembree
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Re: Construction help

Post by fahembree » 15 Nov 2009, 05:14

This is the wheel I was trying to model and I've worked very hard on it now for 2 day mostly 90% model space and 10% workspace and could never get it perfect but at least I can tell what it is. Things have to be prescise to get it to mirror model and subdivide smoothly. Didn't know it was so much work, oh well, I give up for a while.
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whel-bmw1A.jpg

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Prodigy
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Re: Construction help

Post by Prodigy » 15 Nov 2009, 11:29

Very well done :bananadrum:
๑۩۞۩๑ prodigy ๑۩۞۩๑

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