tS76 VRay DOF

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trueBlue
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tS76 VRay DOF

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tS76 VRay DOF
VRay DOF.png
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Used to Keyframe - Vray Depth of Field attributes

Connect - Connects VRay DOF to Vray
Disconnect - Disconnects VRay DOF from Vray

Select - Selects VRay DOF panel and opens the Keying panel

Quote from the V-Ray 1.52 for trueSpace pdf
Depth of Field
“Depth of field” is a term used to describe a visual effect where the area you are looking at is in sharp focus but the areas in front and behind are blurred. It is a great way to bring your scenes to life, literally adding depth and perceptual cues and heightening photorealism.

Aperture: This is the size of the virtual camera aperture, in world units. Small aperture sizes reduce the DOF effect, larger sizes produce more blur.

Subdivisions: Controls the quality of the DOF effect. Lower values are computed faster, but produce more noise in the image. Higher values smooth out the noise, but take more time to render. With very large aperture settings, you will definitely need to increase the subdivisions to avoid excessive noise.

Distance: Determines the distance from the camera at which objects will be in perfect focus. Objects closer or farther than that distance will be blurred.

Sides: When enabled, Vray simulates the polygonal shape of a real-world aperture with the number of sides you specify. Otherwise, Vray assumes a perfectly circular aperture.

Rotation: Specifies the orientation of the aperture shape.

Anisotropy: Allows the stretching of the DOF effect horizontally or vertically. Positive values stretch the effect in the vertical direction. Negative values stretch it in the horizontal direction.

Center Bias: This determines the uniformity of the DOF effect. A value of 0.0 means that light passes uniformly through the aperture. Positive values mean that light is concentrated towards the rim of the aperture, while negative values concentrate light at the center.
Attachments
VRay DOF.RsObj
(18.22 KiB) Downloaded 94 times
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