Snapping Toolbar

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clintonman
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Snapping Toolbar

Post by clintonman »

wideStyleToolbar.jpg
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New snapping scripts based around new picking widgets.
Face to Face - is updated from the standalone Face to face snapping script. This uses a new painting style selection widget, has button highlighting and a custom cursor. The old object vertex snapping scripts have been separated out into individual buttons for an easier user experience and also has custom enhancements. The Axis to PE button calls the point edit widget shortcuts of the Unofficial Update for snapping the axis to point edit selections.

New plugin version for Clintons3dPlugin.rsx v.1638423 is required. It contains the new paint select widgets.

http://clintons3d.com/plugins/truespace ... pping.html
Last edited by clintonman on 24 Oct 2020, 17:33, edited 1 time in total.
Clinton Reese

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the_ant
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Re: Snapping Toolbar

Post by the_ant »

:worship: :worship: That's what i'm waiting for the WorkSpace... :worship: :worship:
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trueBlue
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Re: Snapping Toolbar

Post by trueBlue »

I agree, these are some great tools for SURE!
Thank you Clinton! :worship:

Is it possible to do a Point Edit Selection to Object Face using your PickFaceWidget2 widget?
Or maybe an option in the PE 2 Point?
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clintonman
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Re: Snapping Toolbar

Post by clintonman »

trueBlue found a bug in the joint to points snapping. Fixed in this release.
Also fixed axis to point edit snapping, which would error if no point edit elements were selected.

installer uses new toolbar reset list provided by trueBlue.
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Re: Snapping Toolbar

Post by trueBlue »

Can you give an example on using the Joint to Object and why you would want to move a Joint to an Object?
I know how it works, just do not understand it's use.
TIA
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clintonman
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Re: Snapping Toolbar

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trueBlue wrote: 29 Oct 2020, 10:24 Can you give an example on using the Joint to Object and why you would want to move a Joint to an Object?
I know how it works, just do not understand it's use.
TIA
Here's one application, centering on wheels and steering wheel of a car using the old object vertex snap script.

http://clintons3d.com/truespace/unreal3 ... _page2.htm
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trueBlue
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Re: Snapping Toolbar

Post by trueBlue »

clintonman wrote: 29 Oct 2020, 14:45
trueBlue wrote: 29 Oct 2020, 10:24 Can you give an example on using the Joint to Object and why you would want to move a Joint to an Object?
I know how it works, just do not understand it's use.
TIA
Here's one application, centering on wheels and steering wheel of a car using the old object vertex snap script.

http://clintons3d.com/truespace/unreal3 ... _page2.htm
Thank you!
That is one huge project!
Never seen those pages before.
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clintonman
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Re: Snapping Toolbar

Post by clintonman »

Update january 2021

updated to work with the new nurbs tools
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trueBlue
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Re: Snapping Toolbar

Post by trueBlue »

Face to Face snapping is not working for me with NURBS patches & Curves and or 3D Objects to NURBS patches & Curves
After performing the snap, which does not work, the NURBS's LODMesh is selected
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clintonman
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Re: Snapping Toolbar

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trueBlue wrote: 05 Jan 2021, 15:16 Face to Face snapping is not working for me with NURBS patches & Curves and or 3D Objects to NURBS patches & Curves
After performing the snap, which does not work, the NURBS's LODMesh is selected
I see the problem. The nurbs adjustment is only happening if the copy option is selected. The UU version should have the same problem since this latest update is just a copy of the quick snapping installs from a couple of weeks ago.
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