New Lathe Script

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clintonman
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New Lathe Script

Post by clintonman »

lathe.jpg
This image was used to create the icon for the button.

Lathe tool that works by using a radial array to control a series of sweeps.

Be sure to get the NEW lathe tool not the OLD one.

http://www.clintons3d.com/plugins/trues ... index.html" onclick="window.open(this.href);return false;
Clinton Reese

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MikomDude
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Re: New Lathe Script

Post by MikomDude »

Very nice! Thank you Clintonman :D
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Steinie
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Re: New Lathe Script

Post by Steinie »

Can this Lathe script and the Radial Array be combined so that some
functions can be shared by one panel?
Thanks!
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clintonman
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Re: New Lathe Script

Post by clintonman »

Steinie wrote:Can this Lathe script and the Radial Array be combined so that some
functions can be shared by one panel?
Thanks!
I don't understand. What did you have in mind?
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Steinie
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Re: New Lathe Script

Post by Steinie »

Use the same panel for both the "Radial Array" and the "Lathe" scripts.
I am not a programmer but both panels are just about identical. I was thinking of having
only one panel for both scripts. Add a new button that chooses between the Lathe or Radial script.
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Combined.jpg
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clintonman
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Re: New Lathe Script

Post by clintonman »

lathePanel.jpg
lathePanel.jpg (40.1 KiB) Viewed 4108 times
Update September 2019

http://clintons3d.com/plugins/truespace ... lathe.html

Several improvements based on the new Radial Array script:

works with rotated meshes
smoother operation no jumping or sticky controls
can set radius directly
y axis still bad - good for up to 90 degrees
marker lines to show lathe center
angle scrubber can go negative
new naming unique from radial array
persistent installer
Clinton Reese

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clintonman
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Re: New Lathe Script

Post by clintonman »

Updated release

The previous release did not work with rotated meshes. Fixed now.
Improved X and Y direction lathe operation - get twisting instead of flipping.
Clinton Reese

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trueBlue
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Re: New Lathe Script

Post by trueBlue »

How do you get rid of this?
Lathe.png
Steps
Select a face on an object
LMB select the Lathe icon
Select another object.
Delete the Lathe template
New Scene
Object is still there.
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clintonman
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Re: New Lathe Script

Post by clintonman »

trueBlue wrote: 09 Oct 2019, 03:56 How do you get rid of this?
...
Run the tool to completion on any mesh will remove it.

You can also run this commands

Code: Select all

Node.Delete("/Widgets/Active Widgets Layer2/Markers");
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clintonman
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Re: New Lathe Script

Post by clintonman »

Update October 9 2019

added a cancel button
if the array is deleted the line markers disappear after the next object selection

October 10, 2019 - fixed error
Clinton Reese

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