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tS7.6 - Manipulator - Use Keyboard to move objects

Posted: 23 Jan 2010, 05:35
by trueBlue
tS7.6 - Manipulator

Uses Keyboard keys to move and rotate any selected object that has a Matrix, for instance: objects, skeleton IK handles and joints, cameras, and lights.
Select the Activate button first before selecting any objects. You can switch between other objects while activated as well.
This script will show total elements count for selected object and when you enter into Point Editing it will show selected element count.
Background, Point Edit, Object Navigation, and View widgets still work in conjunction with Keyboard keys.
ObjKeyMan_thm1.JPG (19.79 KiB) Viewed 1338 times
ObjKeyMan_thm2.JPG (23.62 KiB) Viewed 1337 times
Credit: Special thanks to stan for additional help with this project.