tS7.6 - tS Keyframe 2 AE Keyframe

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trueBlue
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tS7.6 - tS Keyframe 2 AE Keyframe

Post by trueBlue »

tS7.6 - tS Keyframe 2 AE Keyframe
Also works in tS7.61

Copies an animated Model object's Frames to another object and Records the Keyframes
in Workspace
Useful for transferring Model Paths to Workspace including Cameras
Supports Model's Path: Look Ahead and Look At
Note: After creating your Model Path or other animation, you should Disable AutoRecord
.
tS Keyframe 2 AE Keyframe Panel.png
tS Keyframe 2 AE Keyframe Panel.png (15.3 KiB) Viewed 411 times
.
1.) Set the Bridge to On
2.) Reset the Start Frame
3.) Enter the selected Model object
4.) Enter the selected Workspace object
5.) Connect the objects
6.) Set the Stop Time value to equal the Model's animation End Frame or the last Frame you want to Stop at
Note: Setting the Stop Time value beyond the End Frame will create additional Frames and may not be wanted!
After the process is complete the objects will be Disconnected
7.) Disconnect the objects

Credits: Thanks to Clinton for his help with this script and to Dele for explaining the process!

Notes:
It is possible to use a Copy of the Model object as the Workspace object
After transferring the tS Keyframes to AE Keyframes and you Save the Model scn, the Workspace animation is included

Updated 12/16/2023
Attachments
tS Keyframe 2 AE Keyframe.RsObj
(92.26 KiB) Downloaded 30 times
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Draise
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Re: tS7.6 - tS Keyframe 2 AE Keyframe

Post by Draise »

Beautiful script. Just found it and will need it like mad! Plan to do my motion graphics in TS, and having some paths will be very handy - but I'd prefer to work in WS. Great, now I can play with paths.
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trueBlue
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Re: tS7.6 - tS Keyframe 2 AE Keyframe

Post by trueBlue »

Updated the tS7.6 - tS Keyframe 2 AE Keyframe.RsObj
Add
Timer and updated the UI

Check out the first post in this thread for details
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Emmanuel
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Re: tS7.6 - tS Keyframe 2 AE Keyframe

Post by Emmanuel »

I am rendering a new VRay animation (mostly a camera animation) and noticed that rendering from Workspace is 2x faster than rendering from Modeler.

Animating the camera in Workspace is problematic because the path is not smooth (for some reason, Workspace freeses some frames), so I am trying to copy the Modeler's camera keyframe to AE keyframe.

Your new tS76 tS Keyframe 2 AE Keyframe.RsObj tool works great and will same hours of rendering ! Thanks a lot. :bananamouse:
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trueBlue
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Re: tS7.6 - tS Keyframe 2 AE Keyframe

Post by trueBlue »

Good to hear you found it useful
Have not used it for a camera yet, good idea!
Applying a Path to an object and Model's Look Ahead works too
I need to learn how to use Banking and see if that works
Can not believe, after all these years, I did not add the Timer & Stop Time script
Manually setting one Keyframe at a time was very limiting, but still has some value
After baking the animation keyframes, you should be able to further edit the animation in the Workspace Animation Editor
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trueBlue
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Re: tS7.6 - tS Keyframe 2 AE Keyframe

Post by trueBlue »

New update:
viewtopic.php?p=13826#p13826

Discovered I made a mistake with the previous version by using the wrong Model command
Instead of using Next Keyframe, it now uses Next Frame
tSBridge.SuggestTSStateByAlias("NextFrameButton")

I was misled by the TSKeyFrame node thinking it was using Keyframes
Using the TSKeyFrame attribute in scripts is actually the last used Frame
So, the process is not getting the last Frame

This makes a huge improvement for very smooth Keyframes in Workspace!
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