Unofficial Update Documentation Manual

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borgcone
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Re: Unofficial Update Documentation Manual

Post by borgcone »

Very sorry, I have misunderstood the selector sphere - LB click: "show/hide rotary control" is correct as original says. (The 3 colored control to rotate whole object remains whether we LB click the sphere or not)

(I added also a correction text of Y-axis that follows the previous image)

(Edited to add)
Curiously, Move RB (any shaft) in Workspace moves along Z axis now as I wrote in the 1st proposal .svg unless Z is locked. I'm not sure Z lock was off when I saw RB did nothing. There might be some sort of switch other than Z-lock if both you and I have not locked Z. (Disabling Z in Model side seems not to affect to Z lock in Workspace and Move RB action. I checked that a couple of minutes ago)
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Re: Unofficial Update Documentation Manual

Post by clintonman »

trueBlue wrote: 15 Jan 2022, 15:22 ...

Side Note: I do not think the options in Show objects, work
I see what you mean. It looks like it only works in the Anim View, Story tab.
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Re: Unofficial Update Documentation Manual

Post by clintonman »

Update Feb 20 2022

Many changes including removal of Synchronize and replaced image in Quick Guide for the object navigation controls from borgcone.
Now up to date with the Feb 13, 2022 UU release.


http://clintons3d.com/plugins/truespace ... .html#docs
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Re: Unofficial Update Documentation Manual

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Updated the docs to the March 5 UU release
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Re: Unofficial Update Documentation Manual

Post by clintonman »

I'm starting a new TODO list since I found missing information in the original manuals.

Current UU docs page 8 shows the View Navigation Controls.

I just found out that rotate control will roll the view(rotate in Z) when RMB is used.
Shift + LMB on the rotate control will rotate around the eye
Ctrl + LMB on the rotate control will rotate around the scene origin(0,0,0)
the text "Shift + RB" should be "Shift + RB click"

The red bar labelled "LB Rotate YZ" rotates in one direction with LMB and perpendicular when Shift + LMB, I don't know which is which Y or Z

tS7.1 has an extra control for moving the view widget, docs say RMB for "control properties", but RMB is not included in that control surface(the little white sphere)
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Re: Unofficial Update Documentation Manual

Post by clintonman »

clintonman wrote: 18 Jun 2022, 20:55 I'm starting a new TODO list since I found missing information in the original manuals.

Current UU docs page 8 shows the View Navigation Controls.

I just found out that rotate control will roll the view(rotate in Z) when RMB is used.
Shift + LMB on the rotate control will rotate around the eye
Ctrl + LMB on the rotate control will rotate around the scene origin(0,0,0)
the text "Shift + RB" should be "Shift + RB click"

The red bar labelled "LB Rotate YZ" rotates in one direction with LMB and perpendicular when Shift + LMB, I don't know which is which Y or Z

tS7.1 has an extra control for moving the view widget, docs say RMB for "control properties", but RMB is not included in that control surface(the little white sphere)
Attached shows the indicated changes for page 8.

Including removing the extra triangles? and RMB to roll the view
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tS761_UU_Artists_Guide15-page008.jpg
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Re: Unofficial Update Documentation Manual

Post by clintonman »

Page 67 Boolean Options Panel added Restore - Object Render Attributes, March 17 UU release
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tS761_UU_Artists_Guide15-page067.jpg
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Re: Unofficial Update Documentation Manual

Post by clintonman »

page 162, changes to the Shear tool from May 4 UU release
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Re: Unofficial Update Documentation Manual

Post by clintonman »

I did a survey and here is the updated todo list for the docs:

release date and description

Sep 2 Hierarchy tools, Webserver and SceneView2
Sep 21 optdetectors - maybe add a footnote or link to docs if they are included
Sep 26 encapsulation panels and options
Oct 5 help menu close buttons
Oct 7 new image for align panel
Oct 8 gold toolbar change
Oct 24 dimensions

edit: just did an animation test and shear values don't animate, even though they are a part of the matrix. will note it as a bug in the shear section
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Re: Unofficial Update Documentation Manual

Post by trueBlue »

clintonman wrote: 29 Oct 2022, 04:02 edit: just did an animation test and shear values don't animate, even though they are a part of the matrix. will note it as a bug in the shear section
It is possible with a Euler
Keying Shear.png
Keying Shear.png (5.59 KiB) Viewed 1898 times
.
Shear Euler.png
Shear Euler.png (22.74 KiB) Viewed 1884 times
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