Building project

Post Reply
User avatar
Prodigy
Site Admin
Posts: 955
Joined: 21 May 2009, 14:46
Type the number ten into the box: 0
Location: Uruguay

Building project

Post by Prodigy »

After ... 2 years of no 3D i get another 3d project for a swiz customer.

i'll try to make a wip..

Critics are very welcome but at this point is just the volumetric.. have to have finished in 3 days.. so i have to be fast :D
Attachments
wip1.jpg
๑۩۞۩๑ prodigy ๑۩۞۩๑
User avatar
Prodigy
Site Admin
Posts: 955
Joined: 21 May 2009, 14:46
Type the number ten into the box: 0
Location: Uruguay

Re: Building project

Post by Prodigy »

few hours later.. :roll:
Attachments
2.jpg
๑۩۞۩๑ prodigy ๑۩۞۩๑
User avatar
Draise
Captain
Posts: 3198
Joined: 21 Sep 2009, 19:33
Type the number ten into the box: 0
Location: Bogota, Colombia
Contact:

Re: Building project

Post by Draise »

Looking good and looking fast!
froo
Captain
Posts: 2554
Joined: 22 May 2009, 12:13

Re: Building project

Post by froo »

Yeah Prodigy is a very fast modeller. :bananacheers:
User avatar
spacekdet
Captain
Posts: 1798
Joined: 27 May 2009, 15:00
Type the number ten into the box: 10
Location: On the day shift at the Utility Muffin Research Kitchen
Contact:

Re: Building project

Post by spacekdet »

When the guy shows up to install the windows he's going to be scratching his head about those three in the middle where the 'kink' is in the wall.
User avatar
Emmanuel
Chief Warrant Officer
Posts: 650
Joined: 14 Jun 2009, 06:47

Re: Building project

Post by Emmanuel »

spacekdet wrote:When the guy shows up to install the windows he's going to be scratching his head about those three in the middle where the 'kink' is in the wall.
I think this is a terrace : no window to install ;)
User avatar
Prodigy
Site Admin
Posts: 955
Joined: 21 May 2009, 14:46
Type the number ten into the box: 0
Location: Uruguay

Re: Building project

Post by Prodigy »

Here is the last demo sent to the customer..
demo1.jpg
demo2.jpg
[attachment=1]demo3.jpg[/attachment

Since Truespace is a 32 bit soft, memory is one of the biggest problems when you render large scenes..
And now add trees and bushes is a must.. make realistic plants require lot of polygons so that makes problems.. One good tool is the reduce polygon tool. so you can reduce a plant with 300.000

I found in Workspace one way to use.. the half of the memory.. :) in fact is a bug or something but that-s what i love of truespace.. you can make things not planed hahahah

i-ll make a tutorial to show how.. it works only in workspace and if you have vray for truespace.
Attachments
demo3.jpg
๑۩۞۩๑ prodigy ๑۩۞۩๑
froo
Captain
Posts: 2554
Joined: 22 May 2009, 12:13

Re: Building project

Post by froo »

Sweet Prodigy. I remember you telling me about that. Cool.
User avatar
bitkar
Captain
Posts: 1963
Joined: 16 Mar 2010, 07:14
Type the number ten into the box: 0
Location: Czech Republic
Contact:

Re: Building project

Post by bitkar »

there are some tree generators that makes nice 3d trees with 100k polys or less looking very good. For background trees you can use 2D sprite plane. So you can have alot of trees there with not much problems.
Michal aka bitkar
tS freak since tS2 (1998) and forever (tS7.61 modeler)
Post Reply