trueSpace761 Workspace - Projects
- clintonman
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Re: trueSpace761 Workspace - Projects
Here are the last 2 changes. The widget scripts are setting several values so I added the "nothing really changed" so return early.
I think the big ones were the material editor and yafaray flashing terminal and then next biggest was all the lights and cameras trying to sync with model. Everything else was mostly doing a bunch of unnecessary actions.
I think the big ones were the material editor and yafaray flashing terminal and then next biggest was all the lights and cameras trying to sync with model. Everything else was mostly doing a bunch of unnecessary actions.
- Attachments
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- Point Edit Widgets.RsObj
- (272.02 KiB) Downloaded 88 times
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- Object Navigation Widgets.RsObj
- (62.22 KiB) Downloaded 99 times
Re: trueSpace761 Workspace - Projects
I want to add a couple of changes to the Synchronize scripts for Cameras and Lights
Also, I want to disconnect the Watch Dog Event from the Synchronize script
Change the Synchronize button script accordingly
If you have made all of these changes to your installation, please try and Load a Project from the File menu
Do you see any issues?
Watch for an empty File menu toolbar
Code: Select all
var selCount = Node.SelectedCount()
var inputNode = Node.LinkedInputNode(System.ThisName(), " Control In", 0)
if(Node.ConExists(inputNode, "Change detect")) {
if(Node.LinkedInputNodeCount(inputNode, "Change detect") == 0)
return;
}
if(selCount > 1) {
return
}
OBJ = System.ThisOwner()
try{tSBridge.SynchronizeObject(OBJ)}catch(error){}
Change the Synchronize button script accordingly
If you have made all of these changes to your installation, please try and Load a Project from the File menu
Do you see any issues?
Watch for an empty File menu toolbar
- clintonman
- Captain
- Posts: 5429
- Joined: 21 May 2009, 21:08
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Re: trueSpace761 Workspace - Projects
Yes, loading a project from the file menu is a failure. Get blank/empty menu until reset.
I tried setting things back to their virgin state for toolbars, lights, cameras, widgets and removed customcommands - nothing made any difference.
I tried setting things back to their virgin state for toolbars, lights, cameras, widgets and removed customcommands - nothing made any difference.
Re: trueSpace761 Workspace - Projects
Did you try a new saved Project with the mods?
Also, does trueSpace switch to Panels after the Project loads?
Also, does trueSpace switch to Panels after the Project loads?
- clintonman
- Captain
- Posts: 5429
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
- clintonman
- Captain
- Posts: 5429
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
- Contact:
Re: trueSpace761 Workspace - Projects
Can you try by removing the tiny toolbars from the 3d view and le view? That's the only thing I thought of but didn't try.
Re: trueSpace761 Workspace - Projects
Here is a project/layout without aspect toolbars
- Attachments
-
- Camera special.zip
- (1.79 MiB) Downloaded 96 times
- clintonman
- Captain
- Posts: 5429
- Joined: 21 May 2009, 21:08
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Re: trueSpace761 Workspace - Projects
I am not sure that I want to include the Material Editor with the manual buttons
I did include a script that removes the Material Editor temporarily which could be used prior to loading a Project
The YafaRay4tS Lighting Methods still has a Watch Dog Event hooked up and several other scripts do as well
I am wondering if something else could be done with the Watch Dog Event(s)?
Maybe a script that connects/disconnects the Watch Dog Event dynamically?
Overall, the biggest issue with trueSpace crashing has been solved, when loading a Project!
I did include a script that removes the Material Editor temporarily which could be used prior to loading a Project
The YafaRay4tS Lighting Methods still has a Watch Dog Event hooked up and several other scripts do as well
I am wondering if something else could be done with the Watch Dog Event(s)?
Maybe a script that connects/disconnects the Watch Dog Event dynamically?
Overall, the biggest issue with trueSpace crashing has been solved, when loading a Project!
- clintonman
- Captain
- Posts: 5429
- Joined: 21 May 2009, 21:08
- Type the number ten into the box: 0
- Location: California
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Re: trueSpace761 Workspace - Projects
Fine with me. The only thing I would miss is the "edit directly" copied to the main aspect, but I can just add it to the UU4Clinton.
I don't see how that would work. Sounds like you would need some kind of watchdog to connect the watchdogs. I ignored a lot of them because the scripts called by the watchdogs were not doing very much. The only one I removed was one of the watchdogs inside Yafaray, all the others I made it so they could return early.trueBlue wrote: ↑27 Mar 2022, 03:46 ...
The YafaRay4tS Lighting Methods still has a Watch Dog Event hooked up and several other scripts do as well
I am wondering if something else could be done with the Watch Dog Event(s)?
Maybe a script that connects/disconnects the Watch Dog Event dynamically?
...
That's for sure!