Unofficial Update Documentation

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trueBlue
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Re: Unofficial Update Documentation

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Looking good!
One thing you might want to mention about Synchronize, it is a Camera and it is necessary to be viewing from this camera from within Workspace & Model for synchronization
Adding objects from Workspace after Activating the Synchronize camera will not be Protected
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Re: Unofficial Update Documentation

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trueBlue wrote: 08 Mar 2021, 18:42 Looking good!
One thing you might want to mention about Synchronize, it is a Camera and it is necessary to be viewing from this camera from within Workspace & Model for synchronization
Adding objects from Workspace after Activating the Synchronize camera will not be Protected
Thanks added a note. Will wait until the ? Synchronize 2 ? is final before finalize.
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Re: Unofficial Update Documentation

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"Finished" chapter 2 and started adding chapter 3, modeling, up to section 3.1.6
The table of content links will be the last thing added. There is a test for the jump from the toc to chapter 3.
Removed the rendering toolbar. It will go in chapter 7.
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Re: Unofficial Update Documentation

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Chapter 2 and 3 in one pdf file. The last part of the chapter 3 UU is not in place yet. Those items may go into the Additions chapter instead of in the modeling chapter. Used some update images in the snapping section to replace the images I found confusing. There are still a few icons to add in chapter 3 and some organization needed. For now these 2 chapters are complete.
The last page note has a typo, it should be "more pages in chapter 3", not chapter 2.

Next chapter is number 5, surfacing then 7, lighting and rendering
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Re: Unofficial Update Documentation

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Added Chapter 5, surfacing and chapter 7, lighting and rendering up to section 7.1.1(incomplete)
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Re: Unofficial Update Documentation

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The entire manual, 199 pages so far.
Pages up to about 114 have had a first pass for beauty and tests to see how things work. The second half is a dump of the Additions chapter with some orphan sections in back.

The manual will be organized into 2 basic parts.

The first will be made of items that have been modified in the base trueSpace layout. So if a new button was added to a toolbar or buttons get moved to other parts of the interface the change will be documented with the same chapters and sections of the original manual. This first section will also have a couple of corrections for the old manual plus new information that was never added to the manual.

New toolbars and such will go in the second half of the manual. If items are closely related to existing items then the original chapter sections will have links into the new sections.
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Re: Unofficial Update Documentation

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Draft 2
201 total pages
"Valid" pages up to page 133 covering the red toolbar and the blue toolbar up to the Scene Animator
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Re: Unofficial Update Documentation

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Page 71 - 75
The Camera info (Page 72 & 73) is in between the Text primitive and the Tube primitive


Page 73
View ­ switches the main 3D window to the camera view.
RClick restores the previous perspective view of the window. Does not set previous view if
the window was an orthogonal view or another camera view. Only switches to previous
perspective view.

Same icon as Set camera
The above text in red is not true, this has been fixed
RB - Previous View
Switches the main 3D window to the current Eye Camera
Note: I'll see if I change this to the active window instead of just the main 3D window

Page 25
Activate will open a new 3D view or use an existing 3D view, convert it to a modelspace view and
modelspace will become aware of workspace changes.
Noticed that, if the main 3D view is Model and you press the Activate button, Synchronize does not create a new 3D view and there is no Protection
Workaround is, if the the main 3D view is Model, open a 3D Window first before selecting Activate
But this seems wrong to me!
It really should be closing Model first
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Re: Unofficial Update Documentation

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trueBlue wrote: 14 Mar 2021, 14:06 Page 71 - 75
The Camera info (Page 72 & 73) is in between the Text primitive and the Tube primitive


Page 73
View ­ switches the main 3D window to the camera view.
RClick restores the previous perspective view of the window. Does not set previous view if
the window was an orthogonal view or another camera view. Only switches to previous
perspective view.

Same icon as Set camera
The above text in red is not true, this has been fixed
RB - Previous View
Switches the main 3D window to the current Eye Camera
Note: I'll see if I change this to the active window instead of just the main 3D window

Page 25
Activate will open a new 3D view or use an existing 3D view, convert it to a modelspace view and
modelspace will become aware of workspace changes.
Noticed that, if the main 3D view is Model and you press the Activate button, Synchronize does not create a new 3D view and there is no Protection
Workaround is, if the the main 3D view is Model, open a 3D Window first before selecting Activate
But this seems wrong to me!
It really should be closing Model first
Thanks, I'll update after your test
The camera is between Text primitive and Tube primitive because it is the last standard truespace "primitive" and Tube is the first new UU primitive.
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Re: Unofficial Update Documentation

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clintonman wrote: 14 Mar 2021, 15:42 The camera is between Text primitive and Tube primitive because it is the last standard truespace "primitive" and Tube is the first new UU primitive.
Not a big deal but in the UU7, the Cameras were removed from the Primitives
I just find it confusing that Cameras were included the Primitives where you create meshes
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