Unofficial Update Documentation
Re: Unofficial Update Documentation
page 33
Desktop pic is the Standalone version
Since you are describing Synchronize & Protect Workspace, I would suggest showing the trueSpace7.61 Beta 8 Unofficial Update Version 8 version
It has been split into 3 aspects page 32
Show All, Hide All, Hide and Show Cameras and Lights can eat up many undo steps
This is incorrect now since your updated undo friendly versions
Desktop pic is the Standalone version
Since you are describing Synchronize & Protect Workspace, I would suggest showing the trueSpace7.61 Beta 8 Unofficial Update Version 8 version
It has been split into 3 aspects page 32
Show All, Hide All, Hide and Show Cameras and Lights can eat up many undo steps
This is incorrect now since your updated undo friendly versions
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Re: Unofficial Update Documentation
Thanks, I'll get the new UU beta and include these changes in the next manual update.trueBlue wrote: ↑13 Sep 2021, 20:45 page 33
Desktop pic is the Standalone version
Since you are describing Synchronize & Protect Workspace, I would suggest showing the trueSpace7.61 Beta 8 Unofficial Update Version 8 version
It has been split into 3 aspects
Desktop Default.png
Desktop Selection.png
Desktop Preferences.png
page 32
Show All, Hide All, Hide and Show Cameras and Lights can eat up many undo steps
This is incorrect now since your updated undo friendly versions
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Re: Unofficial Update Documentation
latest update for the manual
Oops, forgot,
"page 32
Show All, Hide All, Hide and Show Cameras and Lights can eat up many undo steps
This is incorrect now since your updated undo friendly versions"
Oops, forgot,
"page 32
Show All, Hide All, Hide and Show Cameras and Lights can eat up many undo steps
This is incorrect now since your updated undo friendly versions"
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Re: Unofficial Update Documentation
I think this version has all the new information in it. Close to completion.
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Re: Unofficial Update Documentation
Ctrl + LB click any surface opens their Mouse settings for object navigation widgets, the cage widget mouse settings has a mouse wheel on/off button
when on the mouse wheel will activate the rotation surfaces and move and scale in the direction of the move and scale surfaces instead of the perpendicular directions of the normal settings. So you can use the left and right mouse buttons to move perpendicular to the line or the middle wheel(not button) to move along the line.
pg 212 correction: frozen 2 sided nurbs is not triangulated, need to document changes for freezing patches
missing navigation information, UV Editor section 5.2
alt+RMB drag zoom
MMB click zoom all
alt+LMB click zoom all
when on the mouse wheel will activate the rotation surfaces and move and scale in the direction of the move and scale surfaces instead of the perpendicular directions of the normal settings. So you can use the left and right mouse buttons to move perpendicular to the line or the middle wheel(not button) to move along the line.
pg 212 correction: frozen 2 sided nurbs is not triangulated, need to document changes for freezing patches
missing navigation information, UV Editor section 5.2
alt+RMB drag zoom
MMB click zoom all
alt+LMB click zoom all
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Re: Unofficial Update Documentation
I thought I released the final document yesterday, but there are still a few things to add. Specifically, I was going through my UU4Clinton scripts and found that material inspect and axis tool help shortcuts exist. So I need to go through and add any missing help popups and their commands to UU4Clinton and add the missing shortcuts to the manual.
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Re: Unofficial Update Documentation
Just found out that the Fix Orphan Materials is not reliable for scene instanced materials. Need to add a note to the manual to only used with none type instanced materials.
UU updated Nov 11 - need to document quick and regular show hide and layers
DX Material Components toolbar
note - just found bug? show all will change the layer assignment for nurbs objects
some show/hide notes:
QUICK
shows a status message if you try to hide an object that does not have an ora node
hide hideall will not hide an object that does not have ora node
if you group objects the group will not have an ora node and will not work with hide scripts
The children of groups will hide/show selection. They will be ignored by show/hide all
old scenes have objects that do not have ora node so don't work until after slow hide or show is run
speed difference only noticable in large scenes(large number of items)
SLOW
hide will deselect spotlights, cameras and projector lights, hide all will not
once slow show/hide is run on an object it can be used with the quick show and hide commands with some restrictions on groups
?shortcuts still use slow show hide or new quick show hide?
boolean operations will cause items to lose their layer assignments - ora is removed
view popup toolbar will not open unless something(anything) is selected
will need new clear history warnings:
"Show & ShowAll runs Fix NURBS ORA even if the NURBS needs fixing or Not!
Not sure what the results would be if a user selected UnDo
So... I would like to add RsApp.ClearHistory() at the end of the following two scripts
NURBSUtilities/fixRenderAttributes
Commands/Fix NURBS ORA
Everytime you click in a 3D View WHEN a NURBS is selected, the following script runs:
NURBSUtilities/NURBStoCPMeshSelection
I notice that the Undo History no longer WORKS!!!
So... I would like to add RsApp.ClearHistory() at the end of the above script"
Published changes for Nov 11 release
UU updated Nov 11 - need to document quick and regular show hide and layers
DX Material Components toolbar
note - just found bug? show all will change the layer assignment for nurbs objects
some show/hide notes:
QUICK
shows a status message if you try to hide an object that does not have an ora node
hide hideall will not hide an object that does not have ora node
if you group objects the group will not have an ora node and will not work with hide scripts
The children of groups will hide/show selection. They will be ignored by show/hide all
old scenes have objects that do not have ora node so don't work until after slow hide or show is run
speed difference only noticable in large scenes(large number of items)
SLOW
hide will deselect spotlights, cameras and projector lights, hide all will not
once slow show/hide is run on an object it can be used with the quick show and hide commands with some restrictions on groups
?shortcuts still use slow show hide or new quick show hide?
boolean operations will cause items to lose their layer assignments - ora is removed
view popup toolbar will not open unless something(anything) is selected
will need new clear history warnings:
"Show & ShowAll runs Fix NURBS ORA even if the NURBS needs fixing or Not!
Not sure what the results would be if a user selected UnDo
So... I would like to add RsApp.ClearHistory() at the end of the following two scripts
NURBSUtilities/fixRenderAttributes
Commands/Fix NURBS ORA
Everytime you click in a 3D View WHEN a NURBS is selected, the following script runs:
NURBSUtilities/NURBStoCPMeshSelection
I notice that the Undo History no longer WORKS!!!
So... I would like to add RsApp.ClearHistory() at the end of the above script"
Published changes for Nov 11 release
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Re: Unofficial Update Documentation
Potential changes to UU Docs from recent releases.
nov 28 UU
Link Editor Navigator
Ctrl+ icon - RMB = RsTool.Arrow()
Removed - H icon "Hide unselected"
Add
U icon
LMB = Unselect
RMB = Unselect and Close Panels
Infinite lights
Add
Enable Shadow On & Off buttons for VRay only
Rename DirlightShader
Add the modifications to New Scene, Lights, and WS - Default.RsSLgts
Commands for all floating toolbars, Scene ORA modes, Grid modes, Switch Views, Reset View, Look at Selection, and Zoom to Selection
All toolbar buttons updated to use the UUFunctionSet
These new commands will run without the Main 3D Window needing focus unless there is a floating 3D Window that has focus
Add a Hide unselected icon to Workspace toolbars
nov 29 UU
Improved the View from camera script
Will run without the Main 3D Window needing focus unless there is a floating 3D Window that has focus
dec 3 UU
Widgets/UUFunctionSet
Set Camera
Reset View
Look At Selection
Reduced the undo(s) to one undo
UU Dec 5,6
Toolbars 'All - Reset View & Look at Selection, RMB command, add original command'
Removed the unused BottomBar
Camera toolbar
UU dec 10
D3D Material Editor/Inspect icon
Vray Material Editor/Inspect icon
WorkspaceNav/Inspect icon
All of the above, deselect if first selected item is a camera or light?
Rs Main Libraries
Vray Materials
Sequence Alpha Mask
Sequence Image
Vray - Animation scripts
VRay Background
VRay DOF
VRay Environment
Scripts/Commands
Show Object Attribs
Show Object Attribs RMB
Add check before running the Fix NURBS ORA script
Preferences/Cameras
preobjects/Camera1
"Improved all Camera panel button scripts"
nov 28 UU
Link Editor Navigator
Ctrl+ icon - RMB = RsTool.Arrow()
Removed - H icon "Hide unselected"
Add
U icon
LMB = Unselect
RMB = Unselect and Close Panels
Infinite lights
Add
Enable Shadow On & Off buttons for VRay only
Rename DirlightShader
Add the modifications to New Scene, Lights, and WS - Default.RsSLgts
Commands for all floating toolbars, Scene ORA modes, Grid modes, Switch Views, Reset View, Look at Selection, and Zoom to Selection
All toolbar buttons updated to use the UUFunctionSet
These new commands will run without the Main 3D Window needing focus unless there is a floating 3D Window that has focus
Add a Hide unselected icon to Workspace toolbars
nov 29 UU
Improved the View from camera script
Will run without the Main 3D Window needing focus unless there is a floating 3D Window that has focus
dec 3 UU
Widgets/UUFunctionSet
Set Camera
Reset View
Look At Selection
Reduced the undo(s) to one undo
UU Dec 5,6
Toolbars 'All - Reset View & Look at Selection, RMB command, add original command'
Removed the unused BottomBar
Camera toolbar
UU dec 10
D3D Material Editor/Inspect icon
Vray Material Editor/Inspect icon
WorkspaceNav/Inspect icon
All of the above, deselect if first selected item is a camera or light?
Rs Main Libraries
Vray Materials
Sequence Alpha Mask
Sequence Image
Vray - Animation scripts
VRay Background
VRay DOF
VRay Environment
Scripts/Commands
Show Object Attribs
Show Object Attribs RMB
Add check before running the Fix NURBS ORA script
Preferences/Cameras
preobjects/Camera1
"Improved all Camera panel button scripts"
Last edited by clintonman on 10 Dec 2021, 18:23, edited 2 times in total.
Re: Unofficial Update Documentation
Please check out this demo scene
Scripts are documented, so it should be easy to understand
The error is concerning!
Scripts are documented, so it should be easy to understand
The error is concerning!
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Re: Unofficial Update Documentation
You have to be careful how you use quotes. If your string has double quotes inside of it you have to use single quotes to define it. And the opposite is also true, if you have a string with single quotes you have to use double quotes to define it. A third way is to backslash all your internal quotes like this:
System.Alert(" \"Hello World\" ")
System.Alert(" \"Hello World\" ")
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