The 3D Objects cycle is including group objects. The default tab select groups has ' && Node.ConExists(subobj, "Mesh")' to prevent group selection, so i think the cycle tab groups also needs it.
Code: Select all
if(!Node.IsLight(node) && !Node.IsCamera(node) && Node.ConExists(node, "WldMatrix") && !Node.Exists(node + "/Skeleton") && Node.ConExists(node, "Mesh")) {
objects.push(node);
}