Search found 388 matches
- 02 Aug 2009, 06:36
- Forum: Work in Progress
- Topic: Making seamless textures.
- Replies: 4
- Views: 3206
Re: Making seamless textures.
Making seamless textures depends from case to case. Sometimes you have to choose the classical method. This means you grab your source picture, create five layers of it, move four of the copies to the four corners of the pictures, and then you carefully rub away the parts that points into the middle...
- 26 Jul 2009, 16:35
- Forum: General Discussion
- Topic: 5 Months to backup CaliForum
- Replies: 35
- Views: 99528
Re: 5 Months to backup CaliForum
Nope. Copyright forbids it.
- 21 Jul 2009, 16:43
- Forum: General Discussion
- Topic: How can we grow our community and support our developers?
- Replies: 41
- Views: 21875
Re: How can we grow our community and support our developers?
Two reasons: Modeler, which is the old core, is technically outdated since years. And Workspace hasn`t even reached this power yet. The shame is that there is not this much missing to finish the Workspace at least to that point that it becomes a useful app. Mainly bugfixes, and some minor still miss...
- 19 Jul 2009, 08:14
- Forum: Finished ArtWork
- Topic: What holds the earth - a truuespace Realtime anima
- Replies: 8
- Views: 5726
Re: What holds the earth - a truuespace Realtime anima
Haha. That would be too much bugs to list
Just this much, the bones system made me nuts ...
Just this much, the bones system made me nuts ...
- 14 Jul 2009, 16:42
- Forum: Repositorium
- Topic: Workspace OBJ importer / exporter
- Replies: 53
- Views: 28025
Re: Workspace OBJ importer / exporter
What would b awesome would be a tsx for TS 6.6 which did all of objects in the scene with one click and saved them to a folder of our choice in multiple formats if checked in the checkbox. dxf would be fne for starters ;-) Doesn`t the Modeler already come with DXF im and export? I wouldn`t really r...
- 13 Jul 2009, 12:36
- Forum: Bugs and Workarounds
- Topic: TS6.6 crashes while loading scene
- Replies: 5
- Views: 3975
Re: TS6.6 crashes while loading scene
Hm, i don`t see a chance to get it back working when it is this corrupt. Sometimes a reboot can fix things. Or in case it crashes at finding missing textures to simply use a dummy texture instead. Most of the times a broken scene stays broken though. Have you tried to load the scene in 7.61 Modeler?...
- 11 Jul 2009, 06:47
- Forum: New Users
- Topic: Luuv crashes tS
- Replies: 9
- Views: 5821
Re: Luuv crashes tS
As a note, trueSpace 7.6/7.61 does not work with LUUV 1.1.5. It crashes then. It needs to run the older 1.1.4 that comes with tS 7.6/7.61. When it crashes with LUUV 1.1.4 then i could bet it`s the geometry. Is there SDS applied?
- 07 Jul 2009, 17:48
- Forum: Repositorium
- Topic: Workspace OBJ importer / exporter
- Replies: 53
- Views: 28025
Re: Workspace OBJ importer / exporter
... and Installers ... hint hint... and other things like modeling tools.
- 07 Jul 2009, 15:03
- Forum: General Discussion
- Topic: Odd motion studio hiccup
- Replies: 3
- Views: 2763
Re: Odd motion studio hiccup
For me it looks like those vertices are not to 100% attached to the mesh. Does it get worse when you move the character farer away from its former position? Then it`s that.
- 01 Jul 2009, 07:14
- Forum: General Discussion
- Topic: Made it
- Replies: 27
- Views: 15132
Re: Made it
Welcome aboard Captain
Hmm, i doubt that somebody has backed up everything. It would be helpful to know which special bits are missing. Makes the search a bit easier
Hmm, i doubt that somebody has backed up everything. It would be helpful to know which special bits are missing. Makes the search a bit easier