Search found 3005 matches

by clintonman
09 Feb 2020, 23:29
Forum: Workspace Side
Topic: Experimental Object Navigation Widget
Replies: 12
Views: 415

Re: Experimental Object Navigation Widget

Goal is to see where the center of rotation is. Problem is that it is different for various configurations. tS rotates around the bounding box center, or around the axis or around the mesh zero point. I don't think there's any way to satisfy all 3 with 1 widget.
by clintonman
09 Feb 2020, 20:18
Forum: Workspace Side
Topic: Experimental Object Navigation Widget
Replies: 12
Views: 415

Re: Experimental Object Navigation Widget

ObjectNavWidget3.jpg No way to make it work the way I want, so here's the compromise. From left to right: Axis tool used, set to the bottom - center indicator still at center Mesh vertices point edited, no axis. - center at world origin as a result of the point edit Unmodified mesh. Not shown but i...
by clintonman
09 Feb 2020, 19:40
Forum: Workspace Side
Topic: Experimental Object Navigation Widget
Replies: 12
Views: 415

Re: Experimental Object Navigation Widget

Hummm… looks like you lost the ability to Left drag on arcs to rotate around the anchor point/pivot Do you notice the flashing of a Ghost Widget going from the Axis to widget's Docking position? Perhaps because you are using Transforms verses Eulers? Ugh, bitten in the butt once again by the crazy ...
by clintonman
09 Feb 2020, 18:10
Forum: Workspace Side
Topic: Experimental Object Navigation Widget
Replies: 12
Views: 415

Re: Experimental Object Navigation Widget

Took your widget for a spin... Super like that your widget is NOT hidden behind the 3d window border or behind toolbars near window borders! Notice that the triangles get clumped together at times. Might want to enable Look at Camera for the triangles. The Object Move, Rotate, and Scale simple scri...
by clintonman
09 Feb 2020, 05:16
Forum: Workspace Side
Topic: Experimental Object Navigation Widget
Replies: 12
Views: 415

Re: Experimental Object Navigation Widget

ObjectNavWidget2.jpg Changes: Made the triangles more centrally located. Moved the scale boxes in line with the rotations arcs. Made the "front" sections of the arcs thicker, closed the open ends and removed the transparency. Small change to the translation arrows. I think for the final version I'l...
by clintonman
09 Feb 2020, 04:05
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 420

Re: Ramp texture

That reminds me, it's also probably limited to adding less than 10 keys and there's no way to delete keys.
by clintonman
09 Feb 2020, 00:54
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 420

Re: Ramp texture

Wanting to add your Ramp material to the updates. Does this UI make sense? RampUI.PNG I'll have to get back to you. For now I think Position isn't used, but I'm not sure. Initiate should be Initialize or Reset The Next and Previous buttons should be closer to the ramp than the Add and Remove textur...
by clintonman
06 Feb 2020, 03:32
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 420

Re: Ramp texture

Awesome Clinton! Are you able to do something like this? https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=5&cad=rja&uact=8&ved=2ahUKEwjW7P2pibvnAhWLIDQIHbeHAJUQwqsBMAR6BAgKEA4&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DhV9JgDwfpqs&usg=AOvVaw1XwSA3Ku6f-eymwKkyeEcZ I don't think so ...
by clintonman
05 Feb 2020, 03:31
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 420

Re: Ramp texture

alienEyeRamp.jpg
Alien eye made with ramp and voronoi texture. Same 3dbuzz project.
by clintonman
04 Feb 2020, 21:10
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 420

Ramp texture

ramp1.jpg Ramp texture for truespace. Image shows result from 3dbuzz maya fundamentals project 2, the beach ball object. Both ramps are set for no interpolation and one ramp feeds the other as a texture. Press init to start out with 2 keys of white for key 0 at position 0 and black for key 1 at pos...