Search found 2286 matches

by trueBlue
13 Feb 2020, 19:46
Forum: TechForum
Topic: How do you keep a multiple object selection, selected?
Replies: 4
Views: 148

How do you keep a multiple object selection, selected?

How do you keep a multiple object selection, selected? After this code below runs, it unselects all but one object. So you can not continue to run the script on the previous multiple object selection. I will have a Watch Dog hooked up to the script. function Execute(params) { var Shear_X = params.Co...
by trueBlue
12 Feb 2020, 17:52
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 347

Re: Ramp texture

Found the problem. The reason for the error was because the MapRange function was trying to divide by zero. This happens when 2 keys have the exact same position. Added a check so it bypasses the division when the start and end of the range are the same value. The function is somewhere around line ...
by trueBlue
12 Feb 2020, 02:21
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 347

Re: Ramp texture

Here is the Ramp object with error
by trueBlue
12 Feb 2020, 01:14
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 347

Re: Ramp texture

Maybe if you create a ramp below the highest ramp?
If I just create a few ramps, then I can scrub all day long too!

If I take your button script into a JScript and run a syntax check, you'll see why I suggested a change from the previous post.
ButtonScript.PNG
by trueBlue
12 Feb 2020, 00:38
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 347

Re: Ramp texture

For me it is mostly Line 335 Type mismatch when scrubbing the CurrentPosition slider.
Line 335 Type mismatch.PNG
Line 335 Type mismatch.PNG (8.94 KiB) Viewed 63 times
How about a color picker?
ColorPicker.PNG
by trueBlue
11 Feb 2020, 21:51
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 347

Re: Ramp texture

U Ramp With the RampBitmap/Clickable Bitmap Control, I am getting errors! If I change to code as follows, I do not get errors. Node.Value("%THIS_NAME%" + "/add new key" , "Position") = "%MOUSE_X%/" + Node.Value("%THIS_NAME%","SizeX"); color = System.CreateDO("Common Data Package/Color Data"); color....
by trueBlue
11 Feb 2020, 20:11
Forum: Workspace Side
Topic: Ramp texture
Replies: 24
Views: 347

Re: Ramp texture

Nice! Now I need to figure out how to use it.
Made a U Ramp and V Ramp D3D Materials
Removed due to update
by trueBlue
10 Feb 2020, 14:16
Forum: Workspace Side
Topic: Experimental Object Navigation Widget
Replies: 12
Views: 384

Re: Experimental Object Navigation Widget

Maybe there is! :idea: With the Axis widget opened, run: Node.Disconnect("/Widgets/Tools/Axes widget/Avg. origin docking", "Avg. center", "/Widgets/Tools/Axes widget/Arcs", "DockingPosition") Node.Disconnect("/Widgets/Tools/Axes widget/Avg. origin docking", "Avg. center", "/Widgets/Tools/Axes widget...
by trueBlue
10 Feb 2020, 02:00
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 707
Views: 56875

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

New Update for the trueSpace7.61 Beta 8 Unofficial Update https://united3dartists.com/forum/viewtopic.php?f=55&t=3732 February 10, 2020 WorkspaceMain, WorkspaceMain2, BottomBar, BottomBar2, and WinGUID_Bar toolbars Object and Camera toolbar's RMB command Close widget or use Shift + LMB click in empt...
by trueBlue
10 Feb 2020, 01:59
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 201
Views: 13627

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

New Update for trueSpace7.61 Beta 8 Std Unofficial Update https://united3dartists.com/forum/viewtopic.php?f=55&t=3731 February 10, 2020 WorkspaceMain, WorkspaceMain2, BottomBar, BottomBar2, and WinGUID_Bar toolbars Object and Camera toolbar's RMB command Close widget or use Shift + LMB click in empt...