Search found 3296 matches

by clintonman
44 minutes ago
Forum: Repositorium
Topic: IES Light for workspace
Replies: 28
Views: 1674

Re: IES Light for workspace

It has been working for several days, now I am getting an invalid error with the above and the following mybitmap.SetPixel(u,j,color); Are units suppose to be integers ? SetPixel(unit, unit, obj) probably you can try something like below to see what values you're feeding it and make sure they make ...
by clintonman
Today, 02:24
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 991
Views: 77500

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Not as bad as I thought it would be. This will do the basic LE.Unencapsulate('') without crashing.

made it to page 100! :bananamouse:
by clintonman
Today, 00:50
Forum: Repositorium
Topic: FBX 2 import export
Replies: 84
Views: 19935

Re: FBX 2 import export

July 14, 2020 One day later found a minor issue in the plugin - then found other issues to fix Now uses a default texture for when the original file texture image is not found fixed an emission value import problem I didn't even know was there made import of emission and alpha values more efficient ...
by clintonman
Today, 00:40
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 991
Views: 77500

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Gotcha! BTW... the icon with the LE.Unencapsulate('') command was added to the U Updates. It is not present in the original programs. So I am the one responsible for the crash. :oops: The way I remember is that you wanted to get rid of it and I talked you into keeping it. So it's only fair I try to...
by clintonman
Yesterday, 23:50
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 991
Views: 77500

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

Thank you for the response. I will not change anything per your advice. Was just hoping to stop the crash! Another idea, !Node.IsRenderable(Node.Selection()) (Add modal question with explanation about possible crash) Yes = LE.Unencapsulate('') No = return Untested, just an idea I am not understandi...
by clintonman
Yesterday, 21:47
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 991
Views: 77500

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

@Clinton Notice that if you select a jScript.RsObj (Maybe other nodes too) and run LE.Unencapsulate('') equals Crash? :( Proposing the following changes unless you see something that is not correct. //LMB Unencapsulate if(!Node.IsRenderable(Node.Selection())) return;LE.Unencapsulate('') Maybe add a...
by clintonman
Yesterday, 05:41
Forum: Repositorium
Topic: FBX 2 import export
Replies: 84
Views: 19935

Re: FBX 2 import export

Update July 13 2020 Now uses FBX v2019.5, the last 32bit version of the FBX SDK Option to import/export scene instanced materials Can save to earlier FBX versions File size is smaller - just a happy accident, I guess, or Autodesk cleaned out a bunch of unneeded stuff. Removed some old obsolete Unrea...
by clintonman
11 Jul 2020, 19:10
Forum: Repositorium
Topic: IES Light for workspace
Replies: 28
Views: 1674

Re: IES Light for workspace

... I do suspect now, from reading your post about adjusting the Camera how you were able to remove the white gradient from the edges of bitmap though. By moving the camera away from the Sphere? By chopping the sphere in half, adjusting the uv and moving the camera back so sphere fills but not over...
by clintonman
11 Jul 2020, 14:57
Forum: Repositorium
Topic: IES Light for workspace
Replies: 28
Views: 1674

Re: IES Light for workspace

Question? Is it really necessary to set: Node.Value(firstSel, "Angle") = 2.9; And Node.Value(firstSel, "Near_clip_plane") = 0.01; IES lights are defined by a sphere shape or in many cases half a sphere. Only half sphere types work in tS because a spotlight can only open about that far. Having a low...
by clintonman
11 Jul 2020, 05:07
Forum: Repositorium
Topic: IES Light for workspace
Replies: 28
Views: 1674

Re: IES Light for workspace

Yes the Blur is the only thing that I could not get to work with this HACK :mrgreen: Hack.png Reading your genericSpot script: var halfWidthMinusBuffer = halfWidth - 3;//keep away from image edges var halfHeightMinusBuffer = halfHeight - 3;//keep away from image edges Is this the missing code neede...