Search found 2214 matches

by trueBlue
Today, 20:42
Forum: Scripts and SDK
Topic: Clinton's Modal Question?
Replies: 7
Views: 69

Re: Clinton's Modal Question?

Thanks! I had to add another statement and it works as I had wanted. if( Node.ConExists('%THIS_NAME%', "AnimTrack") && (Question("This object has been animated, this part of the animation will be lost!\n\nDo you still want to remove this object?")) ) { Space.Select("%THIS_OWNER_NAME%") Node.Delete('...
by trueBlue
Today, 17:23
Forum: Scripts and SDK
Topic: Clinton's Modal Question?
Replies: 7
Views: 69

Re: Clinton's Modal Question?

Thank you for the explanation, that is very helpful! However, the following does not work... It does not honor ( !Node.ConExists('%THIS_NAME%', "AnimTrack") Button code on an Object that does not have an AnimTrack attribute" function Question(strText) { var nSecondsToWait = -1; var strTitle = "Quest...
by trueBlue
Today, 03:18
Forum: Workspace Side
Topic: Deformer tests
Replies: 19
Views: 636

Re: Deformer tests

I notice that you are limited one set of Helpers pre Deformer.
What if you encapsulated the Helpers with the Deformer?
Cube with Twist.RsObj
(80.36 KiB) Not downloaded yet
Just need a script that copies/connects, (disconnects, and connects the chosen Axis).
by trueBlue
Yesterday, 22:17
Forum: Scripts and SDK
Topic: Clinton's Modal Question?
Replies: 7
Views: 69

Re: Clinton's Modal Question?

It's just a place holder for what I am hoping can be modified. The alerts are for testing. If an AnimTrack attribute exist, how would you stop the Question function from running? Or in other words... If the AnimTract attribute exist the Question will not run. If it does exist, the Question will run....
by trueBlue
Yesterday, 19:56
Forum: Scripts and SDK
Topic: Clinton's Modal Question?
Replies: 7
Views: 69

Clinton's Modal Question?

Question... If an AnimTrack attribute exist, how would you stop the Question function from running? function Execute(params) { // https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-messagebox function Question(strText) { var nSecondsToWait = -1; var strTitle = "Question"; // Title...
by trueBlue
Yesterday, 19:06
Forum: Finished ArtWork
Topic: Talented Ball
Replies: 1
Views: 62

Re: Talented Ball

Awesome!
Real time Reflections... :worship:
Always knew that was possible with the Render to Texture/Camera.
Way to go, Clinton!
Next... add Post Process - Blur/DOF :idea:

Showing off your reflections with softer shadows. :mrgreen:
Softer Shadows.PNG
by trueBlue
23 Jan 2020, 19:47
Forum: General Discussion
Topic: Final trueSpace 7.61 Beta 8 Unofficial Update
Replies: 689
Views: 53436

Re: Final trueSpace 7.61 Beta 8 Unofficial Update

New Update for the trueSpace7.61 Beta 8 Unofficial Update https://united3dartists.com/forum/viewtopic.php?f=55&t=3732 January 23, 2020 Deformers - Author Clinton Reese :worship: Deformers.PNG New - BendDeform UI modifications Min, Max, and Center Limits Add Shape This enables you to animate the Limi...
by trueBlue
23 Jan 2020, 19:47
Forum: General Discussion
Topic: Final trueSpace7.61 Beta 8 Std Unofficial Update
Replies: 180
Views: 12368

Re: Final trueSpace7.61 Beta 8 Std Unofficial Update

New Update for trueSpace7.61 Beta 8 Std Unofficial Update https://united3dartists.com/forum/viewtopic.php?f=55&t=3731 January 23, 2020 Deformers - Author Clinton Reese :worship: Deformers.PNG New - BendDeform UI modifications Min, Max, and Center Limits Add Shape This enables you to animate the Limi...
by trueBlue
23 Jan 2020, 14:42
Forum: Repositorium
Topic: edge bevel for workspace
Replies: 14
Views: 3417

Re: edge bevel for workspace

Not sure of the steps needed to produce the error.
Adding var to found seems to be the solution though
by trueBlue
23 Jan 2020, 14:38
Forum: Bugs and Workarounds
Topic: trueSpace7.61 - Flatten History (Bug)
Replies: 3
Views: 89

Re: trueSpace7.61 - Flatten History (Bug)

Here is a Cube in the state that I am talking about. Go inside this object and apply UV Projections. You will see that the UV Projections node will not be created, all though it seems to be working. My guess is the UV Projections has been baked into the object. So if this is the case, how are you su...