Some questions about truespace 6.6 modelside.

Legacy tS 6.6
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Cellulo
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Some questions about truespace 6.6 modelside.

Post by Cellulo »

Some questions about truespace 6.6 modelside with sometime the bridge activated:

1) To render in trueSpace 6.6, what is the best, Scanline, Raycast or Virtualight ?

2) To animate in trueSpace 6.6, what is the best, trueSpace 7.6 native tools animation with the bridge, trueSpace 6.6 native tools animation or Motionstudio Pro plugin ?

3) To make UV map in trueSpace 6.6, what is the best, trueSpace 7.6 native UV tools with the bridge, trueSpace 6.6 native UV tools, UVtools plugin, UVcow plugin or UVtweak plugin ?

4) To make particles in trueSpace 6.6, what is the best, trueSpace 6.6 native tools, Primalparticles plugin or Primalparticles FX plugin ?


Sorry for all these questions, because i want to know the best workflow in TS 6.6 to make a little animation in proper way.
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Emmanuel
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Re: Some questions about truespace 6.6 modelside.

Post by Emmanuel »

Cellulo wrote:
1) To render in trueSpace 6.6, what is the best, Scanline, Raycast or Virtualight ?
Raycast mode
Cellulo wrote:2) To animate in trueSpace 6.6, what is the best, trueSpace 7.6 native tools animation with the bridge, trueSpace 6.6 native tools animation or Motionstudio Pro plugin ?
Motion Studio
Cellulo wrote:3) To make UV map in trueSpace 6.6, what is the best, trueSpace 7.6 native UV tools with the bridge, trueSpace 6.6 native UV tools, UVtools plugin, UVcow plugin or UVtweak plugin ?
tS6.6 native UV works good enough for me. I don't do much UV edition though.
Cellulo wrote:4) To make particles in trueSpace 6.6, what is the best, trueSpace 6.6 native tools, Primalparticles plugin or Primalparticles FX plugin ?
trueParticles (native tool) is reliable and sufficient for some basic effects. But trueSpace and its particles plugins don't offer the control and tools we can find in other packages.
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Cellulo
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Re: Some questions about truespace 6.6 modelside.

Post by Cellulo »

Thanks Emmanuel, very helpful.