Extract in shaders/material folder. Enjoy
Transparent Turbolence shader
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Fenerit
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Transparent Turbolence shader
Color/Transparency .tss shader. Based upon MBACloudMarble with some changes.
Extract in shaders/material folder. Enjoy
Extract in shaders/material folder. Enjoy
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Cellulo
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Re: Transparent Turbolence shader
Thanks Fenerit.
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Emmanuel
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Re: Transparent Turbolence shader
Cool shader. Thank you Fenerit 
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Fenerit
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Re: Transparent Turbolence shader
Thanks guys.
Version 1.1
- Added overall colors' opacity; maybe useful in water layer's construction...
Version 1.1
- Added overall colors' opacity; maybe useful in water layer's construction...
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Fenerit
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Re: Transparent Turbolence shader
Version 1.2
- fixed inspect tool workflow.
- fixed inspect tool workflow.
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marcel
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Re: Transparent Turbolence shader
Thank Fenerit.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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marcel
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Re: Transparent Turbolence shader
Thank Fenerit.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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marcel
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Re: Transparent Turbolence shader
Thank Fenerit.
Design - illustration - Animation
http://www.crea-vision.fr
http://www.crea-vision.fr
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Fenerit
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Re: Transparent Turbolence shader
Hi, Marcel; I may suppose 3 thanks for the 3 versions, or had your mouse button be faulty? 
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Fenerit
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Re: Transparent Turbolence shader
My shader test.
6 planes; 2 for the sub trails and the remaining for water. ShaderLab for rough surface displacements (pretty casual values), Starfield and fog. The submarine is not mine; it has been downloaded times ago, I do not remember where and who is the author. Note that the render visibility is Raycast.
6 planes; 2 for the sub trails and the remaining for water. ShaderLab for rough surface displacements (pretty casual values), Starfield and fog. The submarine is not mine; it has been downloaded times ago, I do not remember where and who is the author. Note that the render visibility is Raycast.
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Cellulo
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Re: Transparent Turbolence shader
Thanks for the update Fenerit, but i see your UI of trueSpace and where you have find these plugins ? :
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Fenerit
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Re: Transparent Turbolence shader
in clockwise order:
- ERTEX (changed icon)
- resetRot (one of my plug-ins)
- DDPickThrue (DesignDevil plug)
- SJ cut-n-paste (changed icon)
- RSHide (changed icon)
- PolyLock 1.03 (CK plug)
Nothing new...
- ERTEX (changed icon)
- resetRot (one of my plug-ins)
- DDPickThrue (DesignDevil plug)
- SJ cut-n-paste (changed icon)
- RSHide (changed icon)
- PolyLock 1.03 (CK plug)
Nothing new...
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Cellulo
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Re: Transparent Turbolence shader
I believe it's new plugins that i don't have in my list, well i have all but i don't remember the UI graphics icons. 
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Fenerit
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Re: Transparent Turbolence shader
"changed icon" mean I'd changed their default icons by myself. Note that the same procedure will be made in future for the "deselect" plugin. 


