I wrote a Collada import plugin/script for truespace 7.61 full and standalone versions. It reads mesh and animation information. It does not read skeleton or materials information. You can find it here:
http://www.clintons3d.com/plugins/trues ... index.html" onclick="window.open(this.href);return false;
You should also know that it does not store information in standard truespace form. All transformations form a chain of nodes to the final item. The image shows the nodes associated with a camera imported from Lightwave.
This system is used to represent hierarchies, maintain the rotation orders and to allow for those cases where collada assigns more than 3 rotations(xyz) or more than one translation to an object.
Collada Importer tS7.61
- clintonman
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Re: Collada Importer tS7.61
Now thats great ! Thank you I will give it a try !
Peter
Peter
Re: Collada Importer tS7.61
Wow.... downloading...
Thank you Santa Clinton....
Thank you Santa Clinton....
Re: Collada Importer tS7.61
Santa Clinton, haha. Err, thank you Santa Clinton
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Re: Collada Importer tS7.61
Hey, clintonman.
Thanks for making this. I tested it with a model exported from MeshLab and it opened OK. Can it import vertex colors as well?
If not, could you add this feature?
-Peter
Thanks for making this. I tested it with a model exported from MeshLab and it opened OK. Can it import vertex colors as well?
If not, could you add this feature?
-Peter
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- clintonman
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Re: Collada Importer tS7.61
I don't believe that is possible. The Importer is a workspace plugin and only modelspace has support for vertex colors. I assume you're talking about color in a vertex that bleads into the polygons of the mesh. If it's only the vertex getting the color it might be possible. If you send a sample I can take a look.Peter wrote:Hey, clintonman.
Thanks for making this. I tested it with a model exported from MeshLab and it opened OK. Can it import vertex colors as well?
If not, could you add this feature?
-Peter
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Re: Collada Importer tS7.61
I'm now having some trouble creating a good sample,
Forget it for now. Thanks anyway.
Forget it for now. Thanks anyway.
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Re: Collada Importer tS7.61
Update:
My primary goal was to get at least some material transfer from Blender to trueSpace as a basis for testing/learning Yafaray render with scenes created for Blender. I plan to add an option to import as yafaray materials and lights later after I learn more about it. The secondary goal was to improve the buggy little program using techniques used in the fbx importer.
more stable - no need to restart after an import
reads <polygon> tags
material limit increased from 1 to 16 per mesh
uv limit raised from 1 to the truespace maximum of 2
will read a fake skeleton - not a true skeleton but a proof of concept for testing
button highlighting is fixed
new user interface with import scale and filters for lights, cameras, skeletons, meshes and animations
button to empty the scene
reads skeletal meshes(but not the skeletons) - the previous version completely ignored these meshes
works with Blender2.49 in that some material information will transfer
get it here
http://www.clintons3d.com/plugins/trues ... index.html" onclick="window.open(this.href);return false;
Re: Collada Importer tS7.61
Very cool clinton!